COMMANDS |
A
short list of the various commands that you can use on
Desolation.
This page is currently being sorted through and categorized,
please be patient. :)
For more help about a command, please try typing "help
<command>" while on the mud, or
ask a knowledgeable individual. :)
Items listed in brown are extremely important commands for getting
by on Desolation.
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Communication: |
adverbs
- displays a lists of adverbs that can be mixed with feelings.
chan - used to turn channels on and off/list channels.
"help chan" for more info.
converse - puts you into conversation mode.
emote <message> - used to do "custom
actions"
feelings
- displays a list of all the emotes. "smile/frown/etc"
findemote <what> - searches the emote list for a
particular string.
gossip <message>
- send a msg on the mud-wide gossip channel. Other
channels exist.
mail
- opens the mail editor for sending mail to offline people.
ooc
<message> - "out of character", similar to say
project <message> with <object> - used for
throwing your voice.
random
- perform a random emote/feeling.
reply
<message> - sends a tell back to the last person you got
one from.
say
<message>
- send a message to everyone in the room.
semote
- "show emote", displays information about a
emote/feeling.
shout <message> - send a message to everybody in the
same zone.
talk
to <creature> - used to talk to NPCs and shopkeepers.
tell
<message> to <player>
- send a private message to
someone.
whisper
<message> - whisper a message to your current room.
who - lists everybody who is currently online.
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Character
Info: |
describe
- enters a description that people see when they examine you.
finger
<person> - no not that, displays info about a person.
inventory
- shows what items you are currently carrying.
menu - puts you into a game menu that accesses various
commands.
money
- display how much money you are carrying.
nickname
- set a nickname for your character.
passwd
- used to change your password.
plan -
used to set your plan file.
quote
- set your quote. Displayed on finger, and in other
situations.
quit - exit the game.
save - save your character info to disk (in case of
crash, or other situation)
skills - displays your skills, and your current training
points.
stats - shows you your character stats and other
information.
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Gear
& Combat: |
consider <creature>
- evaluate a creature's toughness.
diagnose <creature>
- find out a creature's health status.
equip <armor or weapon> - ready a weapon or
armor for use.
kill
<creature>
- start a fight with a creature or another
player.
remove
<armor> - useful for changing your clothing.
reload <weapon/clip> with <clip/ammo>
stance
<type> - set aggressive/passive/mixed combat stances.
switch
<weapon> to <type>
- can be safety, single, burst,
full-auto, etc.
unjam
<firearm>
unload
<weapon/clip>
unwield
<weapon>
- used to unequip a weapon.
wear
<armor>
- used to equip armor or clothing.
wield
<weapon> - used to equip a weapon.
wimpy <percentage>
- set when you flee from combat (currently broken)
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Navigation: |
brief -
sets brief (short) display mode for room descriptions.
climb <object>, climb <up> <object> - climb a
particular direction.
drive <direction> - pilot a vehicle a particular direction.
enter <object> - enter a vehicle or building.
exit <object> - get out of an object, such as a vehicle.
exits - shows which directions you can leave the current room.
follow <player> - begin following another player. Use
again to stop.
go <direction> - walk in the direction specified.
look, look at <object> - displays your current
surroundings, or info about an item.
north - short for "go
north", also typing "n" will work. Other
directions are similar.
pick <object> with <item> - used for lockpicking
open closed doors or boxes.
verbose
- sets verbose (long) display mode for room descriptions.
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Terminal
Settings: |
alias -
enter the alias editor, where you can create shortened names for
other commands.
ansi
<on/off> - specify whether or not to use ansi color.
biff
<on/off> - specify whether or not you recieve warning
when you get mail.
censor <on/off> - specify whether or not to filter
specific swearwords.
colours
<type> <color> - set default colors for certain
types of messages.
delim
<string> - set your command delimiter, for entering
multi-line commands.
height <#>- set your default screen height (in lines)
map
<on/off> - specify whether or not to display the map
while navigating.
prompt <prompt> - set your prompt to include health or
other info.
showcontents
<on/off> - whether or not items show contents in room
descriptions.
sound
<on/off> - specify whether or not to use MSP sound.
width
<#> - set your default screen width (in lines)
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Misc: |
bug -
puts you into the text editor so you can report a bug
feedback - puts you into the feedback text editor.
groups - lists and sets your "groups", used for
sending email.
help - used for accessing more information about a command or
topic.
idea - used for entering suggestions for mud improvements.
inactive - flag yourself as being inactive so people know.
mudlist - lists all muds participating in the I3/intermud
network.
note <string> on <object>
question - puts you into the text editor in order to submit a
question.
time - displays local server time and how long the mud has
been up.
typo
- puts you into the text editor to report a typo in the game.
version - displays info about the current mudlib and mud
driver.
break <object>
buy <item>, buy <item> from <vendor>
close <object>
count <object>
cross <object>
dig
disarm <bomb>
drink <liquid>
drop <item>
eat <food>
extinguish <object>
feel <object>
fill <object>, fill <object> with <object>, fill <object> from <object>
fish in <object>, fish in <object> with <object>, fish with <object>
flip <switch>
get <object>
give <object> to <person>
hide <object>
knock on <door>
light <object>
list
listen
lock <object>
move
offer
open <object>
post
pour
press
pull
put <object> in <object> - used for placing
items in containers.
read
report - when carrying a radio, used to check to see if
you can advance your level.
ring
search
sell <object>, sell <object> to <vendor>
sit
smell
smoke
spray
swim
throw
turn
unlock
use <object>, use <object> on <target> -
for using items, such as a first-aid kit.
view
wade
wave
wind
write
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