Q: What's an IFAQ? Is it like a cheap imitation iMac?

A: IFAQ stands Infrequently Asked Questions (not IFAQ'ed your mom), because most of the questions in this FAQ weren't asked by anyone, I just made them up on the fly.

 
What is a MUD?
When did this place first get set up?
How do I play?
What is "Wasteland"?
Wow, "Wasteland" sounds pretty cool, but where can I get it?
Can you guys give me a copy of "Wasteland"?
How close to "Wasteland" is Desolation?
What's with the "Fallout" items, I thought this was "Wasteland"?
What's the deal with all the faction s?
Great, but how do I join these faction s? Do I have to be a certain level?
How do I train skills? Which skills should I train?
How do I get more training points?
How do I get a level up?
Some RP Rewards cost too much, can I barter and give you more $, or split the cost with a friend?
How do I load clips/guns?
 
Q: What is a MUD?

A: The acronym stands for "Multi-User-Dungeon". Obviously, unlike most muds, we are 100% dungeon free.  However, we'll have plenty of sewer tunnels and mutant infested subterranean bases. In short, a MUD is a text-based virtual world with multiple players.  It's similar to zork, or other early Infocom games, but ours has more people, more guns, more insane robots.

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Q: When did this place first get set up?

A: Squid established Desolation on November 19th, 1998. All hail Squid.

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Q: How do I play?

A: There is an entire guide explaining that, right here.

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Q: What is "Wasteland"?

A: You mean you've never heard of "Wasteland" the single most important CRPG of all time? "Wasteland" was made by the good people at Interplay back on January 27, 1987 for the Apple ][. "Wasteland" was later ported to the Commodore 64 platform, and finally ported to IBM computers in 1988. It went on to become the best selling game of 1988.

In "Wasteland" you controlled the Desert Rangers, a happy go lucky band of do-gooders who slaughtered juvies and innocent people in a post WW3 environment. You went through the world, righting wrongs and eventually learning about a robot menace to the north which was planning the complete destruction of mankind. Your goal was to stop these robots at all cost. Many have said that this game has inspired many games that we enjoy today, such as "Fallout", also made by the good people at Interplay.

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Q: Wow, "Wasteland" sounds pretty cool, but where can I get it?

A: It is highly unlikely for you to find an original copy of the Apple ][ or Commodore 64 version, but hey, it could happen. Interplay released "Wasteland" in it's 10 Year Anthology collection back in 1995, as well as on their The Ultimate RPG Archives collection in 1998. However, you'll be hard pressed to find either of these on store shelves.

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Q: Can you guys give me a copy of "Wasteland"?

A: No, but these guys can: http://www.theunderdogs.org/game.php?id=2425

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Q: How close to "Wasteland" is Desolation? Do I get to nuke Base Cochise?

A: Our mud is not an emulation of "Wasteland", but a continuation. We pick up the story line where "Wasteland" left off. So, unfortunately, no you don't get to nuke Base Cochise, since it's already blown up.

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Q: I've found items like Rotgut and Nuka Cola. I thought this was supposed to be based on "Wasteland" not "Fallout"?

A: While the story line is Post-WL, the world is inspired from both "Wasteland" and "Fallout" so you may find many items and locations which are related to either of the games. It must be stressed that Desolation is not based on "Fallout", only inspired by it. The storyline from the "Fallout" series does not apply to our own. So we do not have any such thing as the "FEV" virus, super-mutants, or the Brotherhood of Steel, please do not include such elements in your RP or background.

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Q: What's the deal with all the factions?

A: In Desolation, not only can you play as the Desert Rangers, but you may chose from a wide selection of different factions. Such as the Badland Originals, a gang of outcasts and thugs. Or the Association of Irradiated Mercenaries, a mercenary organization. Each faction with its own story line, and HQ in the world. We expanded the factions beyond the Rangers, because we know it gets lame when every player is the good guy.

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Q: Great, but how do I join these factions? Do I have to be a certain level?

A: You may join a faction at any time, or not join one at all. It is recommended that you join a faction right away, but some people just want to be a loner. Simply talk to the factions recruiting officer, and you're on your way.

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Q: How do I train skills? Which skills should I train?

A: Located in the headquarters of each faction, is a training facility. Some faction s have a training robot or a person who teaches you, some faction s have a library. In order to train skills from a robot or person, simply "talk to the person" and chose skills you'd like from the dialogue options. To train in a library, read the book which has the skill you'd like to learn.

Each skill has a required IQ level and training point requirement. The requirement of points doubles for every level you want to train (i.e. 1 point for Lv1, 2 pts for Lv2, 4 pts for Lv3, etc.) Also, skills advance and get better through usage. Picking doors a lot will advance Lockpick, fighting hand to hand will advance Pugilism. However, you can only advance a skill that you have trained at least 1 level in. As for what skills you should train, that is all up to you.

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Q: How do I get more training points?

A: When you get a promotion, you get 2 points to add to your stats. If you add these points to your IQ, then you will receive more training points.

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Q: How do I get a level up?

A: You can get a promotion (level up) by talking to your faction s reporting officer. You can also send in a report from the field, if you have a radio, by typing "report."

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Q: Some RP Rewards cost too much, can I barter and give you more $, or split the cost with a friend?

A: No, all prices are final, there will be no haggling over the cost of an RP reward.

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Q: How do I load magazines/clips/guns?

A: This question is actually not needed anymore. See, we got preloaded magazines and clips working in the game, but I didn't have the heart to get rid of it.

Simply wield the weapon of your choice. And type 'reload'

Not load my 1st gun with my 1st magazine. Not load my rifle. Nor anything else long and confusing.

Just 'reload'

When the magazine or clip is empty, it is automatically thrown away. When you're empty, just 'reload' again. Easy eh?

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Q: Don't you hate asking yourself questions so you can add them to the FAQ?

A: Yeah. All work and no play make Bitterman something... something...

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Q: ... Go Crazy?

A: Why yes, don't mind if I do. MUAHAHAHHAHA! AHHHH!! HAHAHAHAHAHA!! HA! HA! HA!

OK, I'm better now, thanks.

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