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Q:
What's
an IFAQ? Is it like a cheap imitation iMac?
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A:
IFAQ stands Infrequently Asked Questions (not IFAQ'ed your mom), because
most of the questions in this FAQ weren't asked by anyone, I just made
them up on the fly.
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What
is a MUD?
When did this place first get set up?
How do I play?
What is "Wasteland"?
Wow, "Wasteland" sounds pretty cool, but where can
I get it?
Can you guys give me a copy of "Wasteland"?
How close to "Wasteland" is Desolation?
What's with the "Fallout" items, I thought this was
"Wasteland"?
What's the deal with all the faction
s?
Great, but how do I join these faction
s? Do I have
to be a certain level?
How do I train skills? Which skills should I train?
How do I get more training points?
How do I get a level up?
Some RP Rewards cost too much, can I barter and
give you more $, or split the cost with a friend?
How do I load clips/guns? |
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| Q:
What is a MUD? |
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A:
The acronym stands for "Multi-User-Dungeon". Obviously,
unlike most muds, we are 100% dungeon free. However, we'll have
plenty of sewer tunnels and mutant infested subterranean bases. In short,
a MUD is a text-based virtual world with multiple players. It's
similar to zork, or other early Infocom games, but ours has more people,
more guns, more insane robots.
^
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| Q:
When did this place first get set up? |
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A:
Squid established Desolation on November 19th, 1998. All hail Squid.
^
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| Q:
How do I play? |
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A:
There is an entire guide explaining that, right
here.
^
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| Q:
What is "Wasteland"? |
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A:
You mean you've never heard of "Wasteland" the single
most important CRPG of all time? "Wasteland" was made
by the good people at Interplay
back on January 27, 1987 for the Apple ][. "Wasteland"
was later ported to the Commodore 64 platform, and finally ported to
IBM computers in 1988. It went on to become the best selling game of
1988.
In "Wasteland"
you controlled the Desert Rangers, a happy go lucky band of do-gooders
who slaughtered juvies and innocent people in a post WW3 environment.
You went through the world, righting wrongs and eventually learning
about a robot menace to the north which was planning the complete destruction
of mankind. Your goal was to stop these robots at all cost. Many have
said that this game has inspired many games that we enjoy today, such
as "Fallout", also made by the good people at Interplay.
^
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| Q:
Wow, "Wasteland" sounds pretty cool, but where can I get it? |
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A:
It is highly unlikely for you to find an original copy of the Apple
][ or Commodore 64 version, but hey, it could happen. Interplay
released "Wasteland" in it's 10 Year Anthology collection
back in 1995, as well as on their The Ultimate RPG Archives collection
in 1998. However, you'll be hard pressed to find either of these on
store shelves.
^
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| Q:
Can
you guys give me a copy of "Wasteland"? |
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A:
No, but these guys can: http://www.theunderdogs.org/game.php?id=2425
^
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| Q:
How
close to "Wasteland" is Desolation? Do I get to nuke Base Cochise?
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A:
Our mud is not an emulation of "Wasteland", but a continuation.
We pick up the story line where "Wasteland" left off.
So, unfortunately, no you don't get to nuke Base Cochise, since it's
already blown up.
^
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| Q:
I've
found items like Rotgut and Nuka Cola. I thought this was supposed to
be based on "Wasteland" not "Fallout"?
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A:
While the story line is Post-WL, the world is inspired from both "Wasteland"
and "Fallout" so you may find many items and locations
which are related to either of the games. It must be stressed that Desolation
is not based on "Fallout", only inspired by it. The
storyline from the "Fallout" series does not apply
to our own. So we do not have any such thing as the "FEV"
virus, super-mutants, or the Brotherhood of Steel, please do not include
such elements in your RP or background.
^
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| Q:
What's
the deal with all the factions? |
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A:
In Desolation, not only can you play as the Desert Rangers, but you
may chose from a wide selection of different factions. Such as the Badland
Originals, a gang of outcasts and thugs. Or the Association of Irradiated
Mercenaries, a mercenary organization. Each faction with its own story
line, and HQ in the world. We expanded the factions beyond the Rangers,
because we know it gets lame when every player is the good guy.
^
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| Q:
Great,
but how do I join these factions? Do I have to be a certain level?
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A:
You may join a faction at any time, or not join one at all. It is recommended
that you join a faction right away, but some people just want to be
a loner. Simply talk to the factions recruiting officer, and you're
on your way.
^
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| Q:
How
do I train skills? Which skills should I train? |
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A:
Located in the headquarters of each faction, is a training facility.
Some faction
s have a training robot or a person who teaches you, some
faction
s have a library. In order to train skills from a robot or person,
simply "talk to the person" and chose skills you'd like from
the dialogue options. To train in a library, read the book which has
the skill you'd like to learn.
Each skill has a
required IQ level and training point requirement. The requirement of
points doubles for every level you want to train (i.e. 1 point for Lv1,
2 pts for Lv2, 4 pts for Lv3, etc.) Also, skills advance and get better
through usage. Picking doors a lot will advance Lockpick, fighting hand
to hand will advance Pugilism. However, you can only advance a skill
that you have trained at least 1 level in. As for what skills you should
train, that is all up to you.
^
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| Q:
How
do I get more training points? |
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A:
When you get a promotion, you get 2 points to add to your stats. If
you add these points to your IQ, then you will receive more training
points.
^
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| Q:
How
do I get a level up? |
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A:
You can get a promotion (level up) by talking to your faction
s reporting
officer. You can also send in a report from the field, if you have a
radio, by typing "report."
^
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| Q:
Some
RP Rewards cost too much, can I barter and give you more $, or split the
cost with a friend? |
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A:
No, all prices are final, there will be no haggling over the cost of
an RP reward.
^
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| Q:
How
do I load magazines/clips/guns? |
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A:
This question is actually not needed anymore. See, we got preloaded
magazines and clips working in the game, but I didn't have the heart
to get rid of it.
Simply wield the
weapon of your choice. And type 'reload'
Not load my 1st
gun with my 1st magazine. Not load my rifle. Nor anything else long and
confusing.
Just 'reload'
When the magazine or clip is
empty, it is automatically thrown away. When you're empty, just 'reload'
again. Easy
eh?
^
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| Q:
Don't
you hate asking yourself questions so you can add them to the FAQ?
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A:
Yeah. All work and no play make Bitterman something... something...
^
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| Q:
...
Go Crazy? |
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A:
Why yes, don't mind if I do. MUAHAHAHHAHA! AHHHH!! HAHAHAHAHAHA!!
HA! HA! HA!
OK, I'm better now,
thanks.
^
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